Employability Skills are increasingly recognized as the key to a secure start in the world of work.
Qualifications get you to interview. Employability skills get you hired, keep you hired, and get you promoted.
JobFit is an ideal way to show your students what employability skills are, why they matter, and how they can develop them.
JobFit measures the essential behavioural competencies for success in the workplace. It tells players where their strong and weak areas lie. This self-insight is then combined with an Action Plan which is tailored to the local resources at their school, college or university. This enables them to take specific, personalised action towards workplace success.
JobFit is a powerful, modern solution to the demands of Gatsby Benchmarks 3 and 8.
Benchmark 3: Addressing the needs of each pupil. JobFit measures each student’s working behavioural competencies through a work simulation game. It provides a Virtual Job Report that is unique to that student and reflects their own behavioural profile.
Every student also receives a Development Guide that gives personally tailored advice, and suggestions customised to their own school, college or university.
Benchmark 8: Personal Guidance. JobFit gives students an Action Plan template which builds on the self-insight achieved in the Virtual Job Report and the advice provided in the Development Guide. The Action Plan helps them choose specific, actionable steps which are relevant to their chosen goals and their development needs.
The JobFit Action Plan then forms an ideal preparation to help them get the most from discussions with careers advisors, mentors, or role models.
JobFit is the result of a collaboration between leading UK games developer Legendary Games, psychometric test development authority Dr Michael Burnett C. Psychol, AFBPsS, and technology commercialisation experts Second Mile Ltd.
JobFit combines two strong traditions in psychometrics and
the use of applied psychology to measure work-related competencies.
Like many existing and traditional measures including Myers-Briggs and the Occupational Personality Questionnaire, JobFit includes measures based on the Five Factor Model of Personality. Specifically JobFit concentrates on work-related areas stemming from superordinate traits like Agreeableness, Extraversion, Conscientiousness and Emotional Stability.
Unlike many personality-based measures, JobFit works by sampling behaviours in real-time in response to virtual work-based situations not by answers to questionnaires.
So JobFit is more like a virtual assessment centre where behaviour is measured dynamically and as part of a behavioural flow, unlike in situational judgement tests or questionnaires, where behaviour tends to be measured in parts and often as a multiple choice. JobFit is therefore unique in the way it builds on fundamental concepts in personality, measured dynamically in a simulation of work.
JobFit develops its online psychometric games in partnership with t-PHI. t-PHI is a supplier of psychological and psychometric expertise for the design and testing of employee development, selection, recruitment and appraisal products.
The psychometric development and statistical validity testing was led by Dr. Michael Burnett, (HCPC) Registered Occupational Psychologist, Chartered Psychologist & Associate Fellow of the British Psychological Society (BPS), Registered EuroPsy Psychologist. Michael holds a BA in Psychology and a PhD. from the University of Surrey where he researched new methods of assessing people at work using simulations. You can find out more here: http://t-phi.co.uk
JobFit is based on measuring what you actually do, not what you say or even what you think you would do in a situation. The JobFit game simulates a working environment and tracks the choices you make as the pressure builds through the game.
The game highlights characteristics and abilities beyond those obtained from traditional personality or ability tests. These are revealed by the way in which the game is played; the actions, reactions, and decisions, combined with ability to adapt, manage and perform are revealed. Thousands of data points are recorded and analysed by sophisticated data algorithms and predictive statistical models to produce the results.
Thousands of data points are captured and recorded during the assessment and all lead to a more in-depth assessment of behaviour and performance. The metrics are collated, analysed and presented in a quick-to-view profile with suggested areas to explore and the player receives his or her own report summarising the assessment scores.
These behaviour observations are recorded and analysed by sophisticated data algorithms and predictive statistical models to produce the results.
Open a JobFit account for your school, college or university.
We set up a unique JobFit game link for your students
Students play the JobFit game when and where they choose
Use the student’s Virtual Job Report to guide their development and career choices.